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NormalEdit

ArrowsEdit

Name Image Base Damage Value
Arrow Arrow 1 1
Flight Arrow Flight Arrow 1 2
Steel Arrow Steel Arrow 2 4
Mithril Arrow Mithril Arrow 3 7
Diamond-headed Arrow Diamond arrow 4 10

Wooden WeaponsEdit

Name Image Base Damage
Bludgeoning Weapons Quarterstaff Birch Quarterstaff 1
Cudgel Birch Cudgel 1
Bows Short Bow Pine Short Bow 1
Long Bow Pine Long Bow 2
Composite Bow Maple Composite Bow 3
Recurved Bow Petrified Recurved Bow 4
Great Bow Maple Great Bow 5


Material Bonused Damage
Pine 0
Birch 1
Oak 2
Maple 2
Walnut 3
Burley Oak 3
Hickory 4
Mahogany 4
Petrified 5
Divine Timber 6

Metal WeaponsEdit

Name Image Base Damage Base Weight
Bludgeoning Hammer Copper Hammer 2
Mace Copper Mace 2
Spiked Mace Iron Spiked Mace 3 5
War Hammer Tempered Steel War Hammer 4 6
War Maul WM 5 10
Cleaving Machete Copper Machete 2 2
Hand Axe Hand Axe 3 2
Battle Axe Iron Battle Axe 4 4
Double Battle Axe Steel Double Battle Axe 4 6
Great Axe Steel Great Axe 5 8
Grand Axe Grand Axe 6 8
Piercing Knife Copper Knife 1
Dagger Copper Dagger 1 0.5
Stiletto Copper Stiletto 2 1
Short Spear Tempered Steel Short Spear 3 2.5
War Spear Tempered Steel War Spear 4
Swords Short Sword Copper Short Sword 2
Long Sword Copper Long Sword 3 5
Two-Handed Sword Tempered Steel Two-Handed Sword 4 10
Great Sword Tempered Steel Great Sword 5
Throwing Dart Copper Dart 3
Throwing Knife Copper Throwing Knife 4
Throwing Axe Throwing Axe 6 1.5
Javelin Javelin 8 2
Harpoon Harpoon 12 6


Material Bonused Damage Weight Multiplier
Copper 0 1.0
Bronze 1 1.1
Iron 1 1.2
Steel 2 1.3
Tempered Steel 2 1.4
Dwarven Steel 3 1.5
Tungsten 3 1.6
Mithril 4 1.5
Adamantium 4 1.6
Divine Ore 5 1.7

SpecialEdit

Throughout Eschalon Book II, you'll find items of extraordinary power or with unusual abilities to help you with your quest. Generally they weigh 4 or 5 times less than their ordinary counterparts and have far greater durability.

Here is a list of known Unique Items and the range of modifications they may possess, value is given for the item at perfect condition.

Book II Edit

Name Type Image Base Damage Weight Value Effects Location Notes
Wraithbiter Piercing Weapons Wraithbiter 6 1 5000 +6 Damage Westwillow
Warmoth Bows Warmoth 5 3 3000 +3 Bows
+1 Poison Damage
Wolfenwood Quest Reward - In the Belly of a Beetle
Doom Star (15) Thrown Weapons Doom Star 15 0.2 50 +5 Fire Damage Central Farrock Range Behind fallen rock - use powder kegs to reach
Emberdark Swords Emberdark 8 4 5000 +1 Damage
+4 Swords
Lorewich, Level 3
Hexedge Cleaving Weapons Hexedge 8 5 5000 +2 Damage Port Kuudad Quest Reward - Exterminator
Splitsunder Bludgeoning Weapons Splitsunder 7 5 3500 +2 Damage
+2 Strength
+2 Bludgeoning Weapons
Hammerlorne Mines, Level 2
Bael's Delight Piercing Weapons Bael's Delight 9 1 5000 +4 Piercing Weapons
+3 Magick Damage
Halls of Abigor
Gloomwrought Cleaving Weapons Gloomwrought 6 4 5000 +2 Strength
+2 Dexterity
+2 Damage
Southern Thunderson Grazelands Dropped by Captain Rukka
Hellrime Swords Hellrime 7 4 5000 +4 Damage Talushorn Level 3
Soulpiercer Arrows Soulpiercer 3 0.1 15 +3 ToHit
+3 Damage
Yoma River Valley (1),
Thieves' Arcadia (16)
Jewel-encrusted Ornamental Sword Swords Sword 2 6.0 600 none Yoma River Valley Quest Item - Repossession

Book III Edit

Name Type Image Base Damage Weight Value Effects Location Notes
Red Sunrise Cleaving Weapons Red Sunrise 8 8 2000 +2 Cleaving Weapons
+2 ToHit
+4 Damage
Oceana Lowlands

EnhancementsEdit

Name Effect(s) Value Multiplier
Keen +1 ToHit
Daemonic +2 Fire Damage
Poisoned +2 Poison
Dreadful +2 ToHit
+1 Damage
Hexed +3 Magick Damage
Deathly +3 Freeze Damage
Fiendish +2 ToHit
+2 Damage
Frostbit +4 Freeze Damage
Hellwrought +4 Fire Damage
Fearsome +2 ToHit
+3 Damage

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