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Shields are equippable items that directly add to the player character's Armor Rating, making them harder to hit. Shields' effectiveness is governed by the skill of the same name. Beginning at level 10, for every point put into the Shields skill, the player character gains a 2% bonus protection against attacks. Shields cannot be equipped when the player character is using a torch, a lantern or a two-handed weapon.

Types Edit

Name Image Base Armor Rating Base Weight Base Value
Buckler Pine Buckler 1 3.0 5
Small Shield Small Shield 1 4.0 15
Large Shield Iron Large Shield 2 5.0 90
Tower Shield Tungsten Tower Shield 3 8.0 120
Lord's Shield Tempered Steel Lord's Shield 4 12.0 200


Material Edit

Materials
Name Bonus Armor Rating Weigh Multiplier Value Multiplier
Pine 0 1.0 1.0
Birch 1 1.1 2.0
Oak 2 1.15 2.5
Maple 2 1.2 3.0
Walnut 3 1.25 3.5
Burley Oak 3
Hickory 4 1.3 4.0
Mahogany 4 1.4 4.5
Petrified 5
Divine Timber 6
Materials
Name Bonus Armor Rating Weigh Multiplier Value Multiplier
Copper 0 1.0 1.0
Bronze 1 1.1 1.5
Iron 1 1.2 2.0
Steel 2 1.3 3.0
Tempered Steel 2 1.4 4.0
Dwarven Steel 3 1.5 5.0
Tungsten 3 1.6 6.0
Mithril 4 1.5 7.0
Adamantium 4 1.6 8.0
Divine Ore 5 1.7 9.0

Enhancements Edit