Books are a class of items that the character can read to gain various benefits.
Skill books[]
Reading a skill book will grant the character its associated skill if they have not learned it, or raise the skill by two levels if they already have it.
Book I[]
In Book I, all skill books weigh 2.0 and have a value of 50.
There is one more book: Elements of Magick
Book II and Book III[]
Recipe books[]
Other books[]
These books provides lore surrounding the game world, and serve no gameplay function.
Title | Image | Weight | Value | Description |
---|---|---|---|---|
Poems for Children | 0.1 | 2 | ||
The Orakur is Watching! | 0.2 | 2 | A collection of scary stories for children | |
The Holy Book of Rai | 0.5 | 5 | The story of Eschalon's creation | |
Zulben's Guide to Light Armour Materials | 0.3 | 15 | A list of materials used to craft Light Armor | |
The Complete Book of Metallurgy | 0.3 | 15 | A list of materials used to craft heavy armor and weapons |
Special[]
Title | Image | Weight | Value | Note |
---|---|---|---|---|
Orakur - Of Fact and Fiction | 250 | Grants 2,000 EXPs when brought to Saint Gilhelm in Port Kuudad |